project.godot (663B)
1 ; Engine configuration file. 2 ; It's best edited using the editor UI and not directly, 3 ; since the parameters that go here are not all obvious. 4 ; 5 ; Format: 6 ; [section] ; section goes between [] 7 ; param=value ; assign values to parameters 8 9 config_version=5 10 11 [application] 12 13 config/name="old-pc-simulator" 14 run/main_scene="uid://ct47fh1ow17f" 15 config/features=PackedStringArray("4.7", "C#", "Forward Plus") 16 config/icon="res://icon.svg" 17 18 [display] 19 20 window/stretch/mode="canvas_items" 21 window/stretch/aspect="expand" 22 23 [dotnet] 24 25 project/assembly_name="old-pc-simulator" 26 27 [physics] 28 29 3d/physics_engine="Jolt Physics" 30 31 [rendering] 32 33 rendering_device/driver.windows="d3d12"