old-computer-simulator

godot game
git clone git://git.evenfri.xyz/old-computer-simulator.git
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paper_list.cs (547B)


      1 using Godot;
      2 
      3 public partial class paper_list : Area2D {
      4 
      5 [Export] public 
      6 float offset = 300f;
      7 [Export] public 
      8 float speed = 5f;
      9 
     10 float init_y;
     11 float target_y;
     12 
     13 public override void _Ready() {
     14 	init_y = Position.Y;
     15 	target_y = init_y;
     16 
     17 	MouseEntered += on_enter;
     18 	MouseExited += on_exited;
     19 }
     20 
     21 public override void _Process(double delta) {
     22   float y = Mathf.Lerp(Position.Y, target_y, speed * (float)delta);
     23   Position = new Vector2(Position.X, y);
     24 }
     25 
     26 void on_enter() {
     27 	target_y = init_y + offset;
     28 }
     29 
     30 void on_exited() {
     31 	target_y = init_y;
     32 }
     33 
     34 }