old-computer-simulator

godot game
git clone git://git.evenfri.xyz/old-computer-simulator.git
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computer.png.import (927B)


      1 [remap]
      2 
      3 importer="texture"
      4 type="CompressedTexture2D"
      5 uid="uid://osbck513ghe3"
      6 path="res://.godot/imported/computer.png-b68f47fb53ff69fa8b397299ff070cc0.ctex"
      7 metadata={
      8 "vram_texture": false
      9 }
     10 
     11 [deps]
     12 
     13 source_file="res://computer.png"
     14 dest_files=["res://.godot/imported/computer.png-b68f47fb53ff69fa8b397299ff070cc0.ctex"]
     15 
     16 [params]
     17 
     18 compress/mode=0
     19 compress/high_quality=false
     20 compress/lossy_quality=0.7
     21 compress/uastc_level=0
     22 compress/rdo_quality_loss=0.0
     23 compress/hdr_compression=1
     24 compress/normal_map=0
     25 compress/channel_pack=0
     26 mipmaps/generate=false
     27 mipmaps/limit=-1
     28 roughness/mode=0
     29 roughness/src_normal=""
     30 process/channel_remap/red=0
     31 process/channel_remap/green=1
     32 process/channel_remap/blue=2
     33 process/channel_remap/alpha=3
     34 process/fix_alpha_border=true
     35 process/premult_alpha=false
     36 process/normal_map_invert_y=false
     37 process/hdr_as_srgb=false
     38 process/hdr_clamp_exposure=false
     39 process/size_limit=0
     40 detect_3d/compress_to=1